﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Love.Awesome.SimpleTiledImplementation
{


    public class Layer
    {
        public LayerEnum Type;
        public string Name;
        public bool Visible;
        public float Opacity;
        public int OffsetX;
        public int OffsetY;
        public int X;
        public int Y;
        public int Height;
        public int Width;
        public int ParallaXX;
        public int ParallaXY;
        public int RepeatX;
        public int RepeatY;

        public Properties Properties;

        public IList<SpriteBatch> Batches;

        public IList<Layer> Chunks;

        public IList<STIShape> Objects;

        public ImageInfo Image;

        public Tile[,] Data;
        public string Encoding = "lua";
        public void Draw()
        {
        
        }
    }
}
